I only wish the game gave you the opportunity to leave the bridge and explore other parts of the ship. On the Sovereign you're joined by Data, with Brent Spiner reprising his role as TV's most lovable android. In the first mission, you're taught the ropes by none other than Jean-Luc Picard, voiced by Patrick Stewart. It's just a great Star Trek game-and there are a few nice cameos from familiar faces too. If you want a more dramatic view of the action you can switch to a third-person camera and see the Dauntless (and, later, an upgraded ship called the Sovereign) swooping through space firing phaser beams and photon torpedoes at the enemy. Tactical officer Felix Savali will happily handle it for you, and the AI is decent enough, but sometimes you gotta roll up your sleeves and get your hands dirty. You can even take control of the weapon systems yourself. Draw out too much juice and your power transmission grid will overload, causing sparks and smoke to spew out of the consoles on the bridge.īridge Commander perfectly captures the chaos of a Star Trek space battle. If you want your phaser cannons to hit harder, reroute power from another system to your weapons. If you want your scanner to cover a wider area, boost power to the sensor array. Swing your head around to your chief engineer, Brex, and you can ask him to divert power to and from various systems. Turns out being a Starfleet captain is hard work.ĭuring battles, power management is everything. As the title suggests, it puts you in charge of your own ship, the USS Dauntless, and it doesn't take long for the shit to hit the fan. In fact, Bridge Commander was arguably the last great Star Trek game. Star Trek's popularity was beginning to fade a little, and its long run of spin-off video games was slowing down as a result. In TV land, Voyager had just ended and prequel series Enterprise was into its second season. Star Trek: Bridge Commander launched exclusively for the PC in February, 2002. Plenty of Trek games let you slip into the snug uniform of a Starfleet captain, but only one deeply simulates the moment-to-moment drama, thrills, and tension of being in command of a ship like the Enterprise. It's somewhat surprising, then, that there are so few games that recreate this experience. Sitting in the captain's chair, commanding a crew, exploring the depths of space, and making it so. There's one thing every Star Trek fan has dreamed of at least once in their lives, and that's taking the helm of a Federation starship.
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